package engine.graphics
{
	import flash.display.*;
	import flash.display3D.*;
	import flash.display3D.textures.*;
	import flash.geom.*;
	
	public class RxCubeTexture
	{
		private var m_bitmaps:Vector.<BitmapData>;
		private var m_cubeTexture:CubeTexture;
		public static const CUBE_FACE_POSX:uint = 0;
		public static const CUBE_FACE_NEGX:uint = 1;
		public static const CUBE_FACE_POSY:uint = 2;
		public static const CUBE_FACE_NEGY:uint = 3;
		public static const CUBE_FACE_POSZ:uint = 4;
		public static const CUBE_FACE_NEGZ:uint = 5;
		
		public function RxCubeTexture()
		{
			this.m_bitmaps = new Vector.<BitmapData>(6, true);
			this.m_cubeTexture = null;
		}
	}
}